python交互式图形编程实例(二)

yipeiwu_com6年前Python基础

本文实例为大家分享了python交互式图形编程的第二部分代码,供大家参考,具体内容如下

#!/usr/bin/env python3
# -*- coding: utf-8 -*-
#画个笑脸

from graphics import *
win = GraphWin()
face = Circle(Point(100,95), 50)
leftEye = Circle(Point(80,80) , 5)
leftEye.setFill("yellow")
leftEye.setOutline("red")
rightEye = Circle(Point(120, 80), 5)
rightEye.setFill("yellow")
rightEye.setOutline("red")
mouth = Line(Point(80, 110), Point(120,110))

face.draw(win)
mouth.draw(win)
leftEye.draw(win)
rightEye.draw(win)
win.mainloop()

#!/usr/bin/env python3
# -*- coding: utf-8 -*-
#鼠标点击,返回其坐标值
from graphics import *
def main():
  win = GraphWin("Click Me!")
  for i in range(10):
    p = win.getMouse()
    print("你点击的位置:", p.getX(), p.getY())

if __name__ == '__main__':
  main()

#!/usr/bin/env python3
# -*- coding: utf-8 -*-
#鼠标点击,返回其坐标值
from graphics import *

win = GraphWin("画一个多边形", 300,300)
win.setCoords(0.0,0.0,300.0,300.0)
message = Text(Point(150, 20),"点击五次")
message.draw(win)

#获得多边形的5个点
p1 = win.getMouse()
p1.draw(win)
p2 = win.getMouse()
p2.draw(win)
p3 = win.getMouse()
p3.draw(win)
p4 = win.getMouse()
p4.draw(win)
p5 = win.getMouse()
p5.draw(win)

#使用Polygon对象绘制多边形
polygon = Polygon(p1,p2,p3,p4,p5)
polygon.setFill("black")
polygon.setOutline("red")
polygon.draw(win)

#等待响应鼠标事件,退出程序
message.setText("点击任何地方退出")
win.getMouse()

#!/usr/bin/env python3
# -*- coding: utf-8 -*-
# 画几何图形
import turtle
 
def main():
  turtle.pensize(3)
  turtle.penup()
  turtle.goto(-200,-50)
  turtle.pendown()
  turtle.begin_fill()
  turtle.color("red")
  turtle.circle(40, steps=3)
  turtle.end_fill()
 
 
  turtle.penup()
  turtle.goto(-100,-50)
  turtle.pendown()
  turtle.begin_fill()
  turtle.color("blue")
  turtle.circle(40, steps=4)
  turtle.end_fill()
 
  turtle.penup()
  turtle.goto(0,-50)
  turtle.pendown()
  turtle.begin_fill()
  turtle.color("green")
  turtle.circle(40, steps=5)
  turtle.end_fill()
 
  turtle.penup()
  turtle.goto(100,-50)
  turtle.pendown()
  turtle.begin_fill()
  turtle.color("yellow")
  turtle.circle(40, steps=6)
  turtle.end_fill()
 
  turtle.penup()
  turtle.goto(200,-50)
  turtle.pendown()
  turtle.begin_fill()
  turtle.color("purple")
  turtle.circle(40)
  turtle.end_fill()
 
  turtle.color("green")
  turtle.penup()
  turtle.goto(-100,50)
  turtle.pendown()
  turtle.write(("Cool Colorful shapes"),
    font = ("Times", 18, "bold"))
  turtle.hideturtle()
 
  turtle.done()
 
if __name__ == '__main__':
  main()
#!/usr/bin/env python3
# -*- coding: utf-8 -*-
#模拟聊天框
from tkinter import *
import time
 
def main():
 
 def sendMsg():#发送消息
  strMsg = '我:' + time.strftime("%Y-%m-%d %H:%M:%S",
                 time.localtime()) + '\n '
  txtMsgList.insert(END, strMsg, 'greencolor')
  txtMsgList.insert(END, txtMsg.get('0.0', END))
  txtMsg.delete('0.0', END)
   
 def cancelMsg():#取消消息
  txtMsg.delete('0.0', END)
 
 def sendMsgEvent(event): #发送消息事件
  if event.keysym == "Up":
   sendMsg()
 
 #创建窗口 
 t = Tk()
 t.title('与python聊天中')
    
 #创建frame容器
 frmLT = Frame(width=500, height=320, bg='white')
 frmLC = Frame(width=500, height=150, bg='white')
 frmLB = Frame(width=500, height=30)
 frmRT = Frame(width=200, height=500)
  
 #创建控件
 txtMsgList = Text(frmLT)
 txtMsgList.tag_config('greencolor', foreground='#008C00')#创建tag
 txtMsg = Text(frmLC);
 txtMsg.bind("<KeyPress-Up>", sendMsgEvent)
 btnSend = Button(frmLB, text='发 送', width = 8, command=sendMsg)
 btnCancel = Button(frmLB, text='取消', width = 8, command=cancelMsg)
 imgInfo = PhotoImage(file = "python.gif")
 lblImage = Label(frmRT, image = imgInfo)
 lblImage.image = imgInfo
 
 #窗口布局
 frmLT.grid(row=0, column=0, columnspan=2, padx=1, pady=3)
 frmLC.grid(row=1, column=0, columnspan=2, padx=1, pady=3)
 frmLB.grid(row=2, column=0, columnspan=2)
 frmRT.grid(row=0, column=2, rowspan=3, padx=2, pady=3)
 #固定大小
 frmLT.grid_propagate(0)
 frmLC.grid_propagate(0)
 frmLB.grid_propagate(0)
 frmRT.grid_propagate(0)
  
 btnSend.grid(row=2, column=0)
 btnCancel.grid(row=2, column=1)
 lblImage.grid()
 txtMsgList.grid()
 txtMsg.grid()
 
 #主事件循环
 t.mainloop()
 
if __name__ == '__main__':
  main()


以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持【听图阁-专注于Python设计】。

相关文章

python多线程之事件Event的使用详解

前言 小伙伴a,b,c围着吃火锅,当菜上齐了,请客的主人说:开吃!,于是小伙伴一起动筷子,这种场景如何实现 Event(事件) Event(事件):事件处理的机制:全局定义了一个内置标志...

利用Python进行异常值分析实例代码

利用Python进行异常值分析实例代码

前言 异常值是指样本中的个别值,也称为离群点,其数值明显偏离其余的观测值。常用检测方法3σ原则和箱型图。其中,3σ原则只适用服从正态分布的数据。在3σ原则下,异常值被定义为观察值和平均值...

python3判断url链接是否为404的方法

本文实例为大家分享了python3判断url链接是否为404的具体代码,供大家参考,具体内容如下 import pymysql import threading import ti...

深入解析Python中的urllib2模块

Python 标准库中有很多实用的工具类,但是在具体使用时,标准库文档上对使用细节描述的并不清楚,比如 urllib2 这个 HTTP 客户端库。这里总结了一些 urllib2 的使用细...

创建pycharm的自定义python模板方法

在pycharm上依次选择打开File->settings->Editor->File andCode Templates->Python Script 复制以下...