Python Tkinter基础控件用法
本文实例展示了Python Tkinter基础控件的用法,分享给大家供大家参考之用。具体方法如下:
# -*- coding: utf-8 -*- from Tkinter import * def btn_click(): b2['text'] = 'clicked' evalue = e.get() print 'btn Click and Entry value is %s' % evalue def btn_click_bind(event): print 'enter b2' def show_toplevel(): top = Toplevel() top.title('2号窗口') Label(top, text='这是2号窗口').pack() root = Tk() root.title('1号窗口') # 显示内置图片 # x = Label(root, bitmap='warning') l = Label(root, fg='red', bg='blue',text='wangwei', width=34, height=10) l.pack() # command 指定按钮调用的函数 b = Button(root, text='clickme', command=btn_click) b['width'] = 10 b['height'] = 2 b.pack() # 使用bind 方式关联按钮和函数 b2 = Button(root, text = 'clickme2') b2.configure(width = 10, height = 2, state = 'disabled') b2.bind("<Enter>", btn_click_bind) b2.pack() # 弹出Toplevel窗口 b3 = Button(root, text = 'showToplevel', command=show_toplevel) b3.pack() # 输入框 e = Entry(root, text = 'input your name') e.pack() # 密码框 epwd = Entry(root, text = 'input your pwd', show = '*') epwd.pack() # 菜单 def menu_click(): print 'I am menu' xmenu = Menu(root) submenu = Menu(xmenu, tearoff = 0) for item in ['java', 'cpp', 'c', 'php']: xmenu.add_command(label = item, command = menu_click) for item in ['think in java', 'java web', 'android']: submenu.add_command(label = item, command = menu_click) xmenu.add_cascade(label = 'progame', menu = submenu) # 弹出菜单 def pop(event): submenu.post(event.x_root, event.y_root) # 获取鼠标左键点击的坐标 def get_clickpoint(event): print event.x, event.y # frame for x in ['red', 'blue', 'yellow']: Frame(height = 20, width = 20, bg = x).pack() root['menu'] = xmenu root.bind('<Button-3>', pop) root.bind('<Button-1>', get_clickpoint) root.mainloop()
运行效果如下图所示:
希望本文所述对大家的Python程序设计有所帮助。