python实现贪吃蛇游戏

yipeiwu_com6年前Python基础

本文实例为大家分享了python实现贪吃蛇游戏的具体代码,供大家参考,具体内容如下

本文稍作改动,修复一些bug,原文链接:python实现贪吃蛇游戏

#!/usr/bin/env python
#__*__ coding: utf-8 __*__
 
import pygame,sys,time,random
from pygame.locals import *
 
 
redColour = pygame.Color(255,0,0)
blackColour = pygame.Color(0,0,0)
whiteColour = pygame.Color(255,255,255)
greyColour = pygame.Color(150,150,150)
 
def gameOver(playSurface):
 gameOverFont = pygame.font.Font('arial.ttf',72)
 gameOverSurf = gameOverFont.render('Game Over',True,greyColour)
 gameOverRect = gameOverSurf.get_rect()
 gameOverRect.midtop = (320,10)
 playSurface.blit(gameOverSurf,gameOverRect)
 pygame.display.flip()
 time.sleep(5)
 pygame.quit()
 sys.exit()
 
def main():
 pygame.init()
 playSurface = pygame.display.set_mode((640,480))
 fpsClock = pygame.time.Clock()
 pygame.display.set_caption('Snake Liu')
 
 snakePosition = [100,100]
 snakeSegments = [[100,100],[80,100],[60,100]]
 raspberryPosition = [300,300]
 raspberrySpawned = 1
 direction = 'right'
 changeDirection = direction
 while True:
 for event in pygame.event.get():
  if event.type == QUIT:
  sys.exit()
  elif event.type == KEYDOWN:
  if event.key == K_RIGHT or event.key == ord('d'):
   changeDirection = 'right'
  if event.key == K_LEFT or event.key == ord('a'):
   changeDirection = 'left'
  if event.key == K_UP or event.key == ord('w'):
   changeDirection = 'up'
  if event.key == K_DOWN or event.key == ord('s'):
   changeDirection = 'down'
  if event.key == K_ESCAPE:
   pygame.event.post(pygame.event.Event(QUIT))
 # 判断是否输入了反方向,与原文有改动
 if changeDirection == 'right':
  direction = changeDirection
 if changeDirection == 'left':
  direction = changeDirection
 if changeDirection == 'up':
  direction = changeDirection
 if changeDirection == 'down':
  direction = changeDirection
 # 根据方向移动蛇头的坐标
 if direction == 'right':
  snakePosition[0] += 20
 if direction == 'left':
  snakePosition[0] -= 20
 if direction == 'up':
  snakePosition[1] -= 20
 if direction == 'down':
  snakePosition[1] += 20
 # 增加蛇的长度
 snakeSegments.insert(0,list(snakePosition))
 # 判断是否吃掉了树莓
 if snakePosition[0] == raspberryPosition[0] and snakePosition[1] == raspberryPosition[1]:
  raspberrySpawned = 0
 else:
  snakeSegments.pop()
 # 如果吃掉树莓,则重新生成树莓
 if raspberrySpawned == 0:
  x = random.randrange(1,32)
  y = random.randrange(1,24)
  raspberryPosition = [int(x*20),int(y*20)]
  raspberrySpawned = 1
 
 # 刷新pygame显示层
 playSurface.fill(blackColour)
 for position in snakeSegments:
  pygame.draw.rect(playSurface,whiteColour,Rect(position[0],position[1],20,20))
  pygame.draw.rect(playSurface,redColour,Rect(raspberryPosition[0], raspberryPosition[1],20,20))
 pygame.display.flip()
 
 # 判断是否死亡,后面几行和原文有改动
 if snakePosition[0] > 620 or snakePosition[0] < 0:
  gameOver(playSurface)
 if snakePosition[1] > 460 or snakePosition[1] < 0:
  gameOver(playSurface)
 for snakeBody in snakeSegments[1:]:
  if snakePosition[0] == snakeBody[0] and snakePosition[1] == snakeBody[1]:
  gameOver(playSurface)
 fpsClock.tick(5)
if __name__ == "__main__":
 main()

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持【听图阁-专注于Python设计】。

相关文章

Python 内置函数进制转换的用法(十进制转二进制、八进制、十六进制)

使用Python内置函数:bin()、oct()、int()、hex()可实现进制转换。 先看Python官方文档中对这几个内置函数的描述: bin(x) Convert an inte...

django将数组传递给前台模板的方法

将数组传递给前台模板: 1. def modifyBtn(req,modifyip): print modifyip conn= MySQLdb.connect(...

python实现的生成word文档功能示例

python实现的生成word文档功能示例

本文实例讲述了python实现的生成word文档功能。分享给大家供大家参考,具体如下: 每月1次的测试费用报销,需要做一个文档。干脆花点时间写个程序吧。 # -*- coding:...

python多任务及返回值的处理方法

废话不多说,直接上代码! # coding:utf-8 from multiprocessing import Pool import time def keywords(t...

浅谈Python中的可变对象和不可变对象

什么是可变/不可变对象 不可变对象,该对象所指向的内存中的值不能被改变。当改变某个变量时候,由于其所指的值不能被改变,相当于把原来的值复制一份后再改变,这会开辟一个新的地址,变量再指向这...